package source.classes.com.efg.framework
{
	/**
	 *声明游戏状态常量集合 
	 * @author zqp
	 * 
	 */	
	public class FrameWorkStates
	{
		
		public static const STATE_SYSTEM_WAIT_FOR_CLOSE:int = 0;
		public function FrameWorkStates()
		{
		}
	}
}